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WaveTemplate
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maze.gui.mazeeditor</FONT>
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Class WaveTemplate</H2>
<PRE>
java.lang.Object
  <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">maze.gui.mazeeditor.MazeTemplate</A>
      <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html" title="class in maze.gui.mazeeditor">maze.gui.mazeeditor.ConjoinedMazeTemplate</A>
          <IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>maze.gui.mazeeditor.WaveTemplate</B>
</PRE>
<HR>
<DL>
<DT><PRE>public class <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.13"><B>WaveTemplate</B></A><DT>extends <A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html" title="class in maze.gui.mazeeditor">ConjoinedMazeTemplate</A></DL>
</PRE>

<P>
<DL>
<DT><B>Author:</B></DT>
  <DD>Johnathan Smith</DD>
</DL>
<HR>

<P>
<!-- =========== FIELD SUMMARY =========== -->

<A NAME="field_summary"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<B>Field Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private static&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#MIN_SIZE">MIN_SIZE</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#mSize">mSize</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#rotation">rotation</A></B></CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_maze.gui.mazeeditor.ConjoinedMazeTemplate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class maze.gui.mazeeditor.<A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html" title="class in maze.gui.mazeeditor">ConjoinedMazeTemplate</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html#mCenter">mCenter</A>, <A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html#mCenterPoint">mCenterPoint</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="fields_inherited_from_class_maze.gui.mazeeditor.MazeTemplate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Fields inherited from class maze.gui.mazeeditor.<A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#mDesc">mDesc</A>, <A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#mIcon">mIcon</A></CODE></TD>
</TR>
</TABLE>
&nbsp;
<!-- ======== CONSTRUCTOR SUMMARY ======== -->

<A NAME="constructor_summary"><!-- --></A>
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<B>Constructor Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#WaveTemplate()">WaveTemplate</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
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</TABLE>
&nbsp;
<!-- ========== METHOD SUMMARY =========== -->

<A NAME="method_summary"><!-- --></A>
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<B>Method Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;<A HREF="../../../maze/gui/mazeeditor/TemplatePeg.html" title="class in maze.gui.mazeeditor">TemplatePeg</A></CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#createWave(maze.gui.mazeeditor.TemplatePeg)">createWave</A></B>(<A HREF="../../../maze/gui/mazeeditor/TemplatePeg.html" title="class in maze.gui.mazeeditor">TemplatePeg</A>&nbsp;center)</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#grow()">grow</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#nextOrientation()">nextOrientation</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#reset()">reset</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#shrink()">shrink</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>private &nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../maze/gui/mazeeditor/WaveTemplate.html#updateTemplate()">updateTemplate</A></B>()</CODE>

<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_maze.gui.mazeeditor.ConjoinedMazeTemplate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class maze.gui.mazeeditor.<A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html" title="class in maze.gui.mazeeditor">ConjoinedMazeTemplate</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html#getCenterPegs()">getCenterPegs</A>, <A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html#getCenterPoints(maze.model.CellSizeModel)">getCenterPoints</A>, <A HREF="../../../maze/gui/mazeeditor/ConjoinedMazeTemplate.html#updatePosition(java.awt.Point, maze.model.CellSizeModel)">updatePosition</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_maze.gui.mazeeditor.MazeTemplate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class maze.gui.mazeeditor.<A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#draw(java.awt.Graphics2D, maze.model.CellSizeModel, maze.gui.MazePainter)">draw</A>, <A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#drawPeg(maze.gui.mazeeditor.TemplatePeg, java.util.Set, java.awt.Graphics2D, maze.model.CellSizeModel, java.awt.Point, maze.gui.MazePainter)">drawPeg</A>, <A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#getTemplateDescription()">getTemplateDescription</A>, <A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#getTemplateIcon()">getTemplateIcon</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait</CODE></TD>
</TR>
</TABLE>
&nbsp;
<P>

<!-- ============ FIELD DETAIL =========== -->

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<B>Field Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="MIN_SIZE"><!-- --></A><H3>
MIN_SIZE</H3>
<PRE>
private static final int <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.15"><B>MIN_SIZE</B></A></PRE>
<DL>
<DL>
<DT><B>See Also:</B><DD><A HREF="../../../constant-values.html#maze.gui.mazeeditor.WaveTemplate.MIN_SIZE">Constant Field Values</A></DL>
</DL>
<HR>

<A NAME="mSize"><!-- --></A><H3>
mSize</H3>
<PRE>
private int <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.16"><B>mSize</B></A></PRE>
<DL>
<DL>
</DL>
</DL>
<HR>

<A NAME="rotation"><!-- --></A><H3>
rotation</H3>
<PRE>
private int <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.17"><B>rotation</B></A></PRE>
<DL>
<DL>
</DL>
</DL>

<!-- ========= CONSTRUCTOR DETAIL ======== -->

<A NAME="constructor_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Constructor Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="WaveTemplate()"><!-- --></A><H3>
WaveTemplate</H3>
<PRE>
public <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.19"><B>WaveTemplate</B></A>()</PRE>
<DL>
</DL>

<!-- ============ METHOD DETAIL ========== -->

<A NAME="method_detail"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
<B>Method Detail</B></FONT></TH>
</TR>
</TABLE>

<A NAME="nextOrientation()"><!-- --></A><H3>
nextOrientation</H3>
<PRE>
public void <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.27"><B>nextOrientation</B></A>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#nextOrientation()">nextOrientation</A></CODE> in class <CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="grow()"><!-- --></A><H3>
grow</H3>
<PRE>
public void <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.34"><B>grow</B></A>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#grow()">grow</A></CODE> in class <CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="shrink()"><!-- --></A><H3>
shrink</H3>
<PRE>
public void <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.41"><B>shrink</B></A>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#shrink()">shrink</A></CODE> in class <CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="reset()"><!-- --></A><H3>
reset</H3>
<PRE>
public void <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.51"><B>reset</B></A>()</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html#reset()">reset</A></CODE> in class <CODE><A HREF="../../../maze/gui/mazeeditor/MazeTemplate.html" title="class in maze.gui.mazeeditor">MazeTemplate</A></CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="updateTemplate()"><!-- --></A><H3>
updateTemplate</H3>
<PRE>
private void <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.58"><B>updateTemplate</B></A>()</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
<HR>

<A NAME="createWave(maze.gui.mazeeditor.TemplatePeg)"><!-- --></A><H3>
createWave</H3>
<PRE>
private <A HREF="../../../maze/gui/mazeeditor/TemplatePeg.html" title="class in maze.gui.mazeeditor">TemplatePeg</A> <A HREF="../../../src-html/maze/gui/mazeeditor/WaveTemplate.html#line.92"><B>createWave</B></A>(<A HREF="../../../maze/gui/mazeeditor/TemplatePeg.html" title="class in maze.gui.mazeeditor">TemplatePeg</A>&nbsp;center)</PRE>
<DL>
<DD><DL>
</DL>
</DD>
</DL>
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